IGN sat down with Creative Director Al Hope and Project Art Director Ana Sopikova to discuss why Alien: Isolation 2 took so long, how Ridley Scott's original 1979 movie continues to shape the game's ...
Structural perfection.
Alien Isolation 2 was one of this summer’s huge surprise reveals, and the devs have been sharing a good bit of information ...
A new Q&A with developers of Alien Isolation 2 reveals a treasure trove of new intel surrounding the upcoming horror classic.
4monon MSN
Creative Assembly thinks Alien: Isolation 2 will be just as scary and memorable as the first game
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results