A native Android Minesweeper game written in MoonBit with Raylib for graphics. The game logic, rendering, and input handling are entirely in MoonBit (~950 lines), compiled to C via moon build, then ...
Golang bindings for raylib, a simple and easy-to-use library to enjoy videogames programming. raylib C source code is included and compiled together with bindings. Note that the first build can take a ...